Website powered by

Flight Case – Road Case for Stage & Studio

Updated version of my flight case: a touring road case with swivel casters, built for realistic stage, backstage and industrial scenes.

One single material for the entire model – case body, hardware and wheels share one 4K PBR texture set, baked from a high poly source and textured in Substance Painter. Built from separate objects with correct origins, so the casters can be rotated or animated and single parts can be reused as kitbash pieces.

• 78,246 triangles / 40,326 vertices (with modifiers applied)
• Real world scale: approx. 161 × 94 × 109 cm
• Mirrored parts share UV space by design
• Normal map in OpenGL and DirectX format
• Blender 5.2 LTS, FBX, GLB, glTF, USDZ

3D view: https://sketchfab.com/3d-models/flight-case-road-case-low-poly-pbr-e9264442b303412abfaffc4143e37509
Available on Fab: https://www.fab.com/listings/5a0b2a78-d169-446f-bb70-00a6eae01a43

Flight case – final render in Blender Cycles

Flight case – final render in Blender Cycles

Interactive 3D view – rotate and inspect the PBR textures

Butterfly latches, spring handles and ball corners baked from a high poly source

Butterfly latches, spring handles and ball corners baked from a high poly source

Swivel casters with brakes – separate objects with correct origins

Swivel casters with brakes – separate objects with correct origins

Rear view with recessed handles and aluminium extrusion profiles

Rear view with recessed handles and aluminium extrusion profiles

Wireframe – 78,246 tris (modifiers applied)

Wireframe – 78,246 tris (modifiers applied)

Wireframe – side view

Wireframe – side view

Wireframe – rear view

Wireframe – rear view