A detailed classic steel wheelchair with realistic wear. I originally built it in 2018 and fully reworked it in 2026: cleaned-up geometry, a new UV layout, new PBR textures from Substance 3D Painter and an improved Blender setup.
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FEATURES
- PBR materials: brushed aluminum side panels, chrome-plated tubes, artificial leather seat and backrest, rubber tires
- Subtle wear: edge scratches, dirt and fingerprints
- Rolling wheels rig: move the wheelchair forward and all wheels roll correctly (driver-based, calculated from the real wheel radius)
- Front caster forks swivel around their vertical axis only
- Clean, non-overlapping UVs, real-world scale
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TECHNICAL DETAILS
- Triangles: 227,864 | Vertices: 117,596
- Dimensions: 72.3 × 127.2 × 109.2 cm (W × L × H)
- Textures: 4K PBR (Base Color, Roughness, Metallic, AO, Normal OpenGL)
- Formats: Blender, FBX, GLB/glTF, USDZ
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The original version appeared in this short film: https://vimeo.com/662224873
Available on Fab:
https://www.fab.com/listings/354d8574-1a02-4604-8d85-2c59d3f1e502
Modeled in Blender, textured in Substance 3D Painter, rendered in Cycles.
Interactive 3D preview (real-time, 2K textures)